

You can't do anything in any car without drifting, and of course it doesn't teach you the optimal way to do that either. Your customization is the color of the car and that's it. Clearly there is no need for speed anywhere but when you're in the car. Then every time you get a new car, it shows several lines of "NEW CAR NEW CAR" diagonally for maybe three seconds, then moves aside for another three seconds, then waits another three seconds until it ~grandly reveals~ what kind of car you got first the brand, then the model, and then after more waiting it shows you the car. This it continues to do: the spike strip is state of the art blah blah can do x y z regenerates (what? regenerates?) and then don't bother to tell you what even the default key for it is. And then it throws you into a race, without ever bothering to tell you that the four directions are not mapped to either the standard WASD or up/down/left right. And then it takes forever narrating whatever kind of car you first get, the fictional location of the game, what it means to be a police officer. Not the cutscene with publisher/studio/etc, the cutscene *explaining the main menu*.

The intro cutscene was so long, I switched to another window and read several articles before I looked at my taskbar and saw an icon I didn't recognize. The intro cutscene was so long, I switched to another window and read several This game emphasizes everything which is not helpful. This game emphasizes everything which is not helpful.
